Research/Articles
“VR and multisensory aesthetics”
“Spectators agency and the performative and aesthetic aspects of authored digital storytelling - A UX research on Vincent Morisset’s “Reflektor”
“The missing break: aesthetics of continuity”
“Interactive digital storytelling systems: generative interfaces, authors and the role of the audience”
Over the years, her theoretical research has focused on storytelling, the
user/audience role and the responsibilities and problems of authors and developers using new technologies to create. More recently, she has been researching immersive and VR possibilities, and exploring the concepts of multisensory aesthetic and machine learning.